|What||Complete end to end workflow for slicing 3D solids into parts that reconstruct original.|
|Which||Workflow for slicing closed 3D mesh into nested polygonal parts with joinery and labels.
bowl designed by saul assembled by tucker
dinosaur sliced by saul assembled by tucker
|Why||Manual slicing does not scale.|
|Who||Jonathan Bachrach with Saul Griffith and more recently Geoffrey Irving and Keith Pasko|
|How||C++, OpenGL, Lasercutter|
|And||paneler and plate|